This clothing set was started during CGMA course - Cloth creation and simulation for real time!
This project was super fun and my chance to create something outside my comfort zone - contemporary clothing. I wanted the set to be fun and playful, something that would stand out during gloomy colder months.
Whole set is 26102 tris
Only the clothes - 24604 tris
I decided to go with something less dense for polycount to give myself an extra challenge.
Simulated in Marvelous, sculpted in Zbrish, topo and UVS done in Maya, texture made in Substance Designer.